Computer Science student at Florida State University
Christopher
Thomas
Computer Science student with a 3.58 GPA focused on artificial intelligence, machine learning, and software engineering.
PROJECTS
Featured Work
Course Pilot
Course Pilot is an AI-powered desktop application that converts course syllabi into organized dashboards with course information, exams, grading, professor details, and AI-powered assistance.
Built with C#, WPF, ASP.NET Core, and the OpenAI API, the application uses intelligent PDF parsing, a custom backend API to securely process AI requests, REST APIs, JSON processing, and a Windows installer for deployment.
A sample syllabus and showcase video are provided below so you can quickly test Course Pilot.
Pixel Putt
A 2D pixel-art mini golf game built in Unity featuring themed courses, physics-based gameplay, unlockable trophies, and browser-based play.
Pixel Putt started as a fun side project where I could experiment with Unity and build a game from scratch. It combines casual mini golf with colorful themed courses, achievements, and unlockable trophies to create a relaxing, replayable experience.
Achievements
Certifications
TECHNICAL SKILLS
Languages & Technologies
C# / .NET
Built desktop applications using WPF and .NET, including Course Pilot, an AI-powered syllabus assistant featuring PDF processing,
REST API integration, backend services, asynchronous programming, JSON serialization, and modern UI development.
Java
Experience developing object-oriented applications and strengthening
foundational programming skills through coursework and personal projects.
HTML / CSS / JavaScript
Used to design and build responsive frontend web projects,
including this portfolio website, with a focus on clean UI design
and modern layouts.
C++
Currently developing experience with object-oriented programming,
dynamic memory management, data structures, and algorithmic problem solving
through coursework and programming projects.
ABOUT
About Me
I'm a Computer Science student at Florida State University with strong interests in software engineering, artificial intelligence, and building practical interactive applications. I enjoy learning modern technologies through hands-on projects and continuously expanding my technical skillset through both coursework and independent development.
My experience includes object-oriented programming, frontend web development, AI-integrated applications, and Unity/C# development. I enjoy creating projects that strengthen my understanding of scalable software systems, problem solving, and real-world development workflows.
Outside of coursework, I spend time exploring new technologies, experimenting with interactive systems, and building projects that combine technical functionality with user-focused design. I'm especially interested in the future of AI-driven software and how intelligent systems can improve user experiences and digital tools.